Batocera.linux is an open-source and completely free retro-gaming distribution that can be copied to a USB stick or an SD card with the aim of turning any computer/nano computer into a gaming console during a game or permanently. Batocera.linux does not require any modification on your computer.
Weirdly cross-platform: x86_64, Mac, different handheld retrogaming consoles, the RasPi series, other SBCs, some hacked home devices...
OpenBOR is a royalty free sprite-based side scrolling gaming engine. From humble beginnings in 2004, it has since grown into the most versatile, easy to use, and powerful engine of its type you will find anywhere. OpenBOR is optimized for side scrolling beat em’ up style games (Double Dragon, Streets of Rage, Final Fight), but easily accommodates any sort of gameplay style and feature set you can imagine.
Want to try your hand at game making? Open one of the already existing modules and tinker around – the community is right here to help you along.
Ready to make something of your own? Get some images together and away you go!
Feeling ambitious? Delve into the built-in script engine and graphical suite to build a masterpiece rivaling the most outlandish Triple-A productions. Sell it if you can!
To find out more, stop into the OpenBOR community at ChronoCrash.com. You will also find dozens of game modules already finished to download and play.
A growing database of homebrew, indie and aftermarket games for retro and retro-like platforms.
A collaborative encyclopedia about the Blaster Master series.
Using the EMULARITY, a loading system of browser-based emulators, it is possible to play hundreds of thousands of programs, games and applications from previous years at the Internet Archive. Click to different sets of collections to try different themed works.
Youtuber that also sells modchips, arcade game parts, cartridge mods, and will also repair and mod consoles for you.
It looks like he's got mods for the SNES, N64, PC Engine, Turbografix, and the NES.
What the random critters in Blaster Master are really called.
Somebody's writing a clean-room implementation of Solomon's Key for the NES. All of the original levels are already implemented. Theoretically cross-platform. Doesn't quite work yet but it's getting there. Includes a level editor so you can build your own levels. Seems to have some tricks to getting it to run but I haven't tried them yet.
Actively maintained open-source game remakes.
Classic video game sprites of all kinds can be found here. They make great icons.
Everyone's favorite t-shirts from the 80's.
Someone fed ROM dumps from a couple of Atari games into distellamap and generated maps of function calls, with sprite dumps. Amazing, how simple games were back then...