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9 results tagged rules  ✕   ✕
malvuln/sigint-hombre https://github.com/malvuln/sigint-hombre
Tue 06 Jan 2026 04:31:12 PM PST archive.org

Generate derived Suricata detection rules from live URLhaus threat indicators at runtime and deploy them to the Security Onion platform for high-coverage real-time network monitoring.

python ids rules generators
okta/customer-detections https://github.com/okta/customer-detections
Mon 26 May 2025 10:15:31 PM PDT archive.org

Welcome to the Okta Security Detection Catalog. This repository contains a collection of detection rules for security monitoring and detailed descriptions of log fields used for threat analysis within Okta environments.

okta sysadmin infosec rules detection authentication monitoring
WolfDWyc/ChessMaker https://github.com/WolfDWyc/ChessMaker
Thu 08 Feb 2024 01:21:20 PM PST archive.org

ChessMaker is a Python (3.11+) chess implementation that can be extended to support any custom rule or feature. It allows you to build almost any variant you can think of easily and quickly. It was inspired by r/AnarchyChess - and the packaged optional rules are almost all inspired by that subreddit.

ChessMaker isn't tied to any GUI, but comes with a thin, pywebio, multiplayer web interface. The web interface supports choosing from the packaged rules, single player (vs Yourself), and multiplayer (vs a friend or random opponent). It also supports saving and loading games - which can be shared with others and be used as puzzles.

There are multiple sets of packaged rules to start with.

python chess webapps rules engines games frameworks
Rules of Tech Support https://linuxsailortech.github.io/Rules-of-Tech-Support/
Thu 30 Mar 2023 09:45:39 AM PDT archive.org

Just what it sounds like: It's the rules of doing tech support.

sysadmin it rules
Null Signal Games: The Future of Netrunner https://nullsignal.games/
Sat 14 Jan 2023 07:50:20 PM PST archive.org

Null Signal Games is a games publisher operating as a registered nonprofit company. Our only current product is the expandable card game Netrunner, which we are continuing following the end of its support by its previous publisher, Fantasy Flight Games. 

We do so primarily by creating brand new sets of original Netrunner cards. These are fully interoperable with FFG-era Android: Netrunner cards.

Our products include System Gateway, a new beginner set aiming to be a fully self-contained introductory experience, and our first two cycles, the Ashes Cycle, consisting of Downfall and Uprising, and the Borealis Cycle, consisting of Midnight Sun and the upcoming Parhelion. Our cards are translated into several languages, and are available to buy through print-on-demand services as well as a growing number of resellers. As we believe that Netrunner should be accessible to all, we also provide print-and-play PDFs of our cards for anyone to download for free or for a pay-as-you-feel donation. Home-printed proxies are fully accepted and tournament-legal in all Null Signal Games organized play events.

In addition to releasing new sets, we curate the existing card pool, both by rotating out older sets as new ones are released, as well as through active management of the competitive metagame through the use of bans or restrictions. Our Balance Team supports three competitive formats: Startup, which contains only Null Signal products, Standard, which has a larger card pool including the latter few FFG sets, and Eternal, which contains all Android: Netrunner and all Null Signal Games releases. 

Null Signal Games also manages Netrunner organized play. We do this by creating prize kits for casual game nights as well as by managing the Netrunner competitive season, starting from local tournaments called Circuit Openers and progressing through National, Continental, and the World Championships. The lower tier tournaments are run by local tournament organizers, whom we support with prize kits, tournament management tools, and other resources, whereas Continental and World Championships are run by our Organized Play team.

Finally, our Rules team maintains the ever-evolving rules documents that make the game possible, as well as formatting the text of new cards to ensure clarity and lack of conflicts.

games ccg sets cards rules gaming fans cyberpunk
dumb-password-rules https://github.com/dumb-password-rules/dumb-password-rules
Tue 03 Aug 2021 03:46:18 PM PDT archive.org

Shaming sites with dumb password rules.

infosec passwords rules wtf
UDEV http://www.g-loaded.eu/2005/09/18/udev/
Tue 20 Mar 2018 02:24:53 AM PDT archive.org

How to write rules for the udev rules for Linux systems.

rules howto udev sysadmin linux
Audit http://people.redhat.com/sgrubb/audit/
Tue 20 Mar 2018 02:17:58 AM PDT archive.org

A daemon that implements granular auditing and logging of OS-level events on Linux systems. Requires kernel v2.6.0 or later.

audit kernel monitoring redhat rules capp foss lspp infosec sysadmin stig nispom linux security auditing software
How to C (as of 2016) https://matt.sh/howto-c
Mon 19 Mar 2018 05:20:15 PM PDT archive.org
c guidelines rules modern programming gcc clang optimization flags software security
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