Queer Liberation Library (QLL) is fighting to build a vibrant, flourishing queer future by connecting LGBTQ+ people with literature, information, and resources that celebrate the unique and empowering diversity of our community.
This LED calculator will help you design your LED array and choose the best current limiting resistors values. To get started, input the required fields and hit "Design Circuit." Does the math for you, will output either a wiring diagram or schematic. Useful because it gives you defaults to start playing around with (who knows how many mA an LED draws off the top of their head? even I don't.)
RadioFreeSociety is an unauthorized pirate radio station. We're open to all genres and artists, and hope to put out more stations soon. We'll be here as long as we can get away with it. You'll find a diverse mix of music here, with big names and unknowns. We're aiming for a chaotic energy with very anarchic qualities.
If you're an artist, in a band, or otherwise make cool sounds, feel free to send them on over via email to music@radiofreesociety.com and I'll load them up into the station! I have a lot of big names in the rotation right now, but I'd really like to support the smaller artists and intruduce folks to some new music and up and coming artists and also just regular music for and from regular people.
This creates GAME OVER/YOU DIED screens as seen in Sierra Online's SCI engine, as well as lots of other fake videogame screenshots from many, many games.
Welcome to the Procedural Content Generation in Games book. This is, as far as we know, the first textbook about procedural content generation in games. As far as we know it is also the first book-length overview of the research field. We hope you find it useful, whether you are studying in a course, on your own, or are a researcher.
We wrote this book for two reasons. The first reason was that all three of us were doing research on PCG in games, and we wanted a good overview. As we come from somewhat different methodological backgrounds, we realized that many researchers did not know about methods that had been developed in other communities. For example, researchers using logic programming and those using evolutionary computation might not know that the other type of algorithms was applicable to the same problem; and researchers coming from computer graphics might not even know that artificial intelligence methods are being used for PCG problems. As PCG in games has just recently started to be seen as its own research field, this was not surprising, but pointed to the need for a book such as this one.
The second reason was that we were teaching a course on PCG (in fact, entitled simply “Procedural Content Generation in Games”) at the IT University of Copenhagen, where at the time the three of us were faculty members. When this course was started in 2010, it was probably the first of its kind in the world. Naturally, there was no textbook to teach it from, so we assembled a syllabus out of academic papers, mostly recent ones. As we taught the course in subsequent years, the syllabus matured, and we felt that we were ready to turn the content of our lectures into a textbook.
This is a playground for learning and testing CSS selectors in a visual way. Start by selecting a playground or let's start with a random selector.
Each letter is a glass cane, a cylinder of glass made by pulling and twisting an arrangement of straight lines of colored glass embedded within clear glass. The top view shows the initial extruded arrangement, which is an easily recognized letter. The side view shows the pulled and twisted result, as simulated by our Virtual Glass software, and forms a challenging puzzle to decipher.
Pick the color stripes, pick the number of stripes, and it'll tell you what value the resistor you have in hand is.
Edit, preview and share Mermaid charts/diagrams. Edit and preview flowcharts, sequence diagrams, gantt diagrams in real time. Save the result as a .svg file. Get a link to a viewer of the diagram so that you can share it with others. Get a link to edit the diagram so that someone else can tweak it and send a new link back
Rogule is a minimalist online Roguelike game you play in your web browser. Everyone gets the same dungeon each day. You get one chance to beat each day's dungeon. It is free to play.
As roguelikes go, this one is surprisingly playable. This is the first time I lasted longer than three rounds. Definitely the kind of game you can pick up and put down when you're done.
Add dynamic content, forms or personalization to your static site, manage smart home, monitor server room temperatures in hundreds of locations using Raspberry Pi, or simply play with the API - JsonStorage is super simple and scales up to your needs.
We help you find European alternatives for digital service and products, like cloud services and SaaS products.
A small batch coffee roaster with an Ong's Hat vibe and Twin Peaks image. Small batches only.
Free and open source speed test. No Flash, no Java, no Websockets, no Bullshit. Hopefully with no "big ISPs faking the results." You can set your own server up if you want.
This service lets you create answer files (typically named unattend.xml
or autounattend.xml
) to perform unattended installations of both Windows 10 and Windows 11, including 24H2. Pick the settings you want (language, geographic region, platform and architecture, setup settings, disk partition, etc) and it'll generate an automatic installation file for you.
CodeBeautify is an online Code Beautifier and Code Formatter that allows you to beautify your source code. It also provides lots of tools that help to save developers time. Use search to find tools.
Running on an 8MHz Mac Plus.
Web client, telnet, actual dialup (1-312-654-0090).
My name is Olivia (Papaya Badger) and I make enamel pins, tote bags, acrylic keychains, blankets, and I specialize in laser cutting and engraving. I have also recently branched out into designing and producing plushies. Oniigan, a mischievous color-changing panda, is my mascot and latest creation.
The thing of real interest here is the consent badges that folks wear sometimes. Okay with being photographed or not? Huggable or not? Social or completely out of? Pronouns? Disabilities? They're here.
In many countries, websites, social media and blogs are controlled by oppressive leaders. Young people, in particular, are forced to grow up in systems where their opinion is heavily manipulated by governmental disinformation campaigns. But even where almost all media is blocked or controlled, the world’s most successful computer game is still accessible. Reporters Without Borders (RSF) uses this loophole to bypass internet censorship to bring back the truth – within Minecraft.
Providing access to independent information to young people around the world through a medium they can playfully interact with. Journalists from five different countries now have a place to make their voices heard again, despite having been banned, jailed, exiled and even killed. Their forbidden articles were republished in books within Minecraft, giving readers the chance to inform themselves about the real political situation in their countries and learn the importance of press freedom.
The map can be downloaded from a public Google Share.
It's also running on a public Minecraft server: visit.uncensoredlibrary.com
The Analysis and Response Toolkit for Trust (ARTT) project supports health communicators, educators, and other responders who work to keep local, online communities more informed.
Our main tool, the ARTT Guide, is a Web-based software assistant that provides a framework of possible responses for everyday conversations around tricky topics.
The project brings together insights from research fields such as computer science, social science, media literacy, conflict resolution, and psychology, in addition to practitioners from communities focusing on health-related communications in journalism, vaccine safety, and Wikipedia.
Once completed, the ARTT Guide will help our users answer the question: “What can I say and how do I say it?”