This is a reference to ease developers into mathematical notation by showing comparisons with JavaScript code.
Motivation: Academic papers can be intimidating for self-taught game and graphics programmers. :)
This guide is not yet finished. If you see errors or want to contribute, please open a ticket or send a PR.
A book which describes, discusses, and teaches mathematics in ways that are more sensible to programmers.
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A Python 3 module that does one thing and one thing very well: Calculate linear regressions of arrays of data.
A collection of (mostly) technical things every software developer should know about.
What the various sets of numbers are and how they relate to one another.