This repo contains code for CircuitPython implementation of the famous 'Conway's Game of Life'. It uses Adafruit's adafruit_st7735r library to draw the game on a 128x160 pixel color TFT LCD. This has been tested on Raspberry Pi Pico.
Seems like a good PoC implementation of the Game of Life to learn how it works.
This is the Game of Life written in Python 3.10. It uses tkinter for the GUI; in fact I wrote it as an exercise in using tkinter as it's been a couple years since I last played with it.
Each cell of the game is a canvas rectangle. The id of each rectangle is stored in an matrix, shifted left by two. The bottom two bits of each shifted id are used to store the current state of the cell and the next state of the cell.
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Dealing with death in a digital age. This is a community-based, distributed way of contributing your corpus and corpse to larger society at the time of your death.
This handbook is a prototype-in-progress for a much cooler peer-to-peer wiki system. Our goal is to create a solarpunk "Library of Alexandria" that lives in a distributed mesh, which makes it next to impossible to delete or destroy. Most of the projects in this version of the handbook are focused on hard/software, networking, and communication protocols. As we grow we hope to contribute more original research in other areas including bio-tech and botany.
Git repos for this book:
This is a collection of material to learn autarky 99 (economic self-reliance / self-supply) for individuals, households and villages. All materials relevant for that can be included here, as long as they are more comprehensive than the ubiquitous article format. Only material that is free to download is of interest here (with a few exceptions). Here is what we found so far, and you’re welcome to extend it (just edit away, this is a wiki).
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