Ozmoo is a Z-code interpreter for the Commodore 64, 128, Plus/4, the MEGA65 and the Commander X16. You can use this page to build the interpreter and bundle it with a game. You can upload any story file you like, or you can pick one of the story files which are always available in the dropdown list under "Build game". Ozmoo can build games with sound for the MEGA65, but Ozmoo Online lacks the interface for this. We have prepared an archive for download, containing MEGA65 builds of the two games that Infocom released with sound: The Lurking Horror and Sherlock. We also have an archive containing Trinity for C64 (requires REU or dual 1541 drives or a 1581 drive, REU recommended!)
Ever dream of compiling your own Commodore 64 BASIC language programs into fast, efficient machine language programs? This is now a reality once again. Previously a tool used especially by only the last century's elite Basic programmers, wielded with almost godly power to turn many raw basic .prg (programs) into fast lean performing programs (.prg) [ .prg file on disk >> faster ,prg on disk], Kraksnax has released once again this classic diskette tool in late Summer 2023.
Available as a .d64 disk image as well as a native .prg executable.
Rescuezilla is an easy-to-use disk cloning and imaging application that's fully compatible with Clonezilla — the industry-standard trusted by tens of millions. Yes, Rescuezilla is the Clonezilla GUI (graphical user interface) that you might have been looking for. But Rescuezilla is more than a Clonezilla GUI! Disk imaging is the process of making a backup of your computer's hard drive which is managed as files stored on an external hard drive, and 'disk cloning' is the process of making a direct copy without needing a third drive for temporary storage. For many people, the alternative open-source tools such as Clonezilla are intimidating and difficult to use, so Rescuezilla provides an easy-to-use graphical environment like the leading commercial tools, Acronis True Image and Macrium Reflect.
Rescuezilla can be booted on any PC or Mac from a USB stick, and has been carefully developed to be fully interoperable with the Clonezilla. This means Rescuezilla can restore backups created by Clonezilla, and backups created by Rescuezilla can be restored using Clonezilla!
Utility code that can extract an AppleDouble file's contents and extract the individual resources from its resource fork segment.
This is useful if you have stored Mac files on FAT32-formatted floppy disks or in macOS X ZIP archives and want to (further) extract the data from them on a non-Mac operating system.
The following is a “Cup-Diskette” which would’ve been used to record player scores during the Super Mario Swiss Cup tournament held by Nintendo in Switzerland, 1993! Participants would try to qualify for the final round by attempting to gather as many points as possible in either Super Mario Bros 3 for the NES, or Looney Tunes Road Runner for the SNES within a seven-minute timeframe. One of these diskettes would’ve been able to be purchased on-site for CHF 5.00, and would’ve given the player a total of five attempts to get a good score.
The disk itself holds two files: GAME_1.DAT and GAME_2.DAT, both with a filedate of the May 28th, 1993. It’s currently unknown how to extract the data from these files, so if you happen to figure it out let us know! We’d be super interested to learn exactly how much information they contain.
Keir Fraser’s Greaseweazle is a project for versatile floppy drive control over USB. By extracting the raw flux transitions from a drive, any diskette format can be captured and analyzed - PC, Amiga, Amstrad, PDP-11, many older electronic musical instruments, and industrial equipment. The Greaseweazle also supports writing to floppy disks. The design is fully open and comes with no license encumberment.
A companion code library, Disk-Utilities, converts between flux images and multiple, standardized floppy disk image file formats. These can then be used in hardware floppy emulators, like the Gotek or FlashFloppy, or as disk images in hundreds of pure software emulators.
Very inexpensive! $30us!
The FluxEngine is a very cheap USB floppy disk interface capable of reading and writing exotic non-PC floppy disk formats. It allows you to use a conventional PC drive to accept Amiga disks, CLV Macintosh disks, bizarre 128-sector CP/M disks, and other weird and bizarre formats. (Although not all of these are supported yet. I could really use samples.)
The hardware consists of a single, commodity part with a floppy drive connector soldered onto it. No ordering custom boards, no fiddly surface mount assembly, and no fuss: nineteen simpler solder joints and you’re done. You can make one for $15 (plus shipping).
Github: https://github.com/davidgiven/fluxengine
I might even have the board it requires in my drawers someplace. It looks suspiciously familiar.
As I haven't found a good source on archiving your personal collection of Atari software on floppy disk, I documented my own progress, so others might benefit from it.
I started looking for methods to copy my floppies to a PC so that when my 1050(s) break down, I still have some of my source code, letters, games, etc. As I only have recent hardware in the form of Apple, PC (intel) 'antiques' - albeit almost 20 years younger than my atari's - laptops from Y2k or a little bit more recent and several 'embedded' stuff in the form of Arduino and Raspberry Pi's, I started this journey by looking into the various methods that are available to hook up one of the aforementioned devices to my Atari and 1050 setup so I could start archiving.
DroiD64 is a graphical file manager for the contents of D64, D67, D71, D80, D81, D82, D88, T64 and LNX files. Examine your disk images in a fine-grained way to see what's in there.
An archive of free-to-download and use disk images for practicing your data forensics fu or testing file carving tools.