New school tech for old school gamers.
Heatwave is a real-time RF spectrum analyzer that creates a waterfall display using RTL-SDR and other SoapySDR-compatible devices. It provides a visual representation of RF activity across frequency ranges with various analysis tools and features.
It uses the Linux framebuffer for graphics drawing!
Spleen is the default OpenBSD terminal console font. It's been recreated as a monospaced bitmap font for use elsewhere. Each size is provided in the Glyph Bitmap Distribution Format (BDF), and release tarballs contain the fonts in the following formats: PCF, PSF (for the Linux console), OTB, OTF, .dfont for macOS users, and FON for Windows users. All font sizes contain all ISO/IEC 8859-1 characters (Basic Latin and Latin-1 Supplement Unicode block), Latin Extended-A characters, as well as Box Drawing, Block Elements, and Braille Patterns Unicode blocks, except for the 5x8 and the 6x12 versions.
In the AUR.
Textual adds interactivity to Rich with a Python API inspired by modern web development. It's kind of like a framework but for console tools.
On modern terminal software (installed by default on most systems), Textual apps can use 16.7 million colors with mouse support and smooth flicker-free animation. A powerful layout engine and re-usable components makes it possible to build apps that rival the desktop and web experience. If you've seen something as a desktop app, chances are you could also build it as a console application with Textual.
Documentation: https://textual.textualize.io/
qXMPPconsole is a browser based XMPP console. It is writen with the purpose to aid in learning the XMPP protocol. So far it is tested only over websockets and connecting to localhost. Comments, issues, pull requests are welcome.
The application is a single static web page.
Console-based Audio Visualizer for ALSA. Also supports audio input from Pulseaudio, MPD and sndio.
Someone fed ROM dumps from a couple of Atari games into distellamap and generated maps of function calls, with sprite dumps. Amazing, how simple games were back then...