Ozmoo is a Z-code interpreter for the Commodore 64, 128, Plus/4, the MEGA65 and the Commander X16. You can use this page to build the interpreter and bundle it with a game. You can upload any story file you like, or you can pick one of the story files which are always available in the dropdown list under "Build game". Ozmoo can build games with sound for the MEGA65, but Ozmoo Online lacks the interface for this. We have prepared an archive for download, containing MEGA65 builds of the two games that Infocom released with sound: The Lurking Horror and Sherlock. We also have an archive containing Trinity for C64 (requires REU or dual 1541 drives or a 1581 drive, REU recommended!)
An easy to use graphical builder for .vimrc files. Drag and drop the options you want and it generates the configuration options for you. Copy and paste into your ~/.vimrc file.
NiceGUI handles all the web development details for you. So you can focus on writing Python code. Anything from short scripts and dashboards to full robotics projects, IoT solutions, smart home automations and machine learning projects can benefit from having all code in one place. Offers all of the HTML user interface bits you'd expect. Flexible layout by default, supports HTML, CSS and Markdown. Charts, tables, diagrams, 3d visualization, automatic refresh.
Pretty heavy dependencies, but at least pip handles that for you.
Welcome to the front page of Reactive Resume, a free and open-source resume builder web app that focuses on one thing, privacy. And also few other important features such as minimalistic UI/UX, customizability, portability, regularly updated templates, etc. But the important thing is that, your personal data is yours alone.
Public install: https://rxresu.me/
An interactive utility for building custom Raspbian images.
Ostinato aims to be the equal and opposite package to Wireshark, which is to say it is a simple, easy to use (if you know networking, that is) packet generator which lets you construct packets from the physical layer all the way up into individual applications. Can also load, edit, and replay on the wire the contents of PCAP files.
Twine is a tool for building interactive, nonlinear stories that are implemented as web pages. It uses a combination of a graphical editor (which lets you create discrete passages and hook them together (it also generates flowchart-like graphs of passages to help you keep track of the structure)) and an HTML compiler on the back end. Includes a simple scripting language to add state and conditionality to the story. If you can write a couple of pages, you can build interactive fiction that you can play in a web browser with this tool. Uses Tiddlywiki-like markup syntax.
A drag-and-drop .bashrc config file generator. Even does prompts and color changes. Here's mine:
# {hh:mm:ss @ day-of-week mon day}
# [user @ host:$(WINDOW) dir]$
export PS1="\[\033[38;5;220m\]{\[$(tput sgr0)\]\[\033[38;5;214m\]\t\[$(tput sgr0)\]\[\033[38;5;15m\] \[$(tput sgr0)\]\[\033[38;5;75m\]@\[$(tput sgr0)\]\[\033[38;5;15m\] \[$(tput sgr0)\]\[\033[38;5;220m\]\d}\[$(tput sgr0)\]\[\033[38;5;15m\]\n\[$(tput sgr0)\]\[\033[38;5;40m\][\u\[$(tput sgr0)\]\[\033[38;5;15m\] \[$(tput sgr0)\]\[\033[38;5;75m\]@\[$(tput sgr0)\]\[\033[38;5;15m\] \[$(tput sgr0)\]\[\033[38;5;40m\]\h:($WINDOW)\[$(tput sgr0)\]\[\033[38;5;15m\] \[$(tput sgr0)\]\[\033[38;5;40m\]\W]\[$(tput sgr0)\]\[\033[38;5;10m\]\\$\[$(tput sgr0)\]\[\033[38;5;15m\] \[$(tput sgr0)\]"