I don't actually know what this is, let alone have the time to dig into it. It seems to be somebody's attempt at an ARG, involving something like a numbers station, time manipulation, and an archive.
If you're inclined to mess around with it, by all means feel free to do so. It's not my project, nor am I affiliated with it. It struck me as potentially interesting, though.
This command-line interface serves as the backbone of EXILENET - a signal-based delivery system for immersive digital mythologies. Terminal-based storytelling engine. Supports splash animations, glitchtext, hooks, and links. Simple module-based delivery (drag-and-drop new chapters).
It's not quite a hacking simulator, more like an ARG for one or an exploration/adventure/thriller game.
A gamified self-discovering documentation system that transforms traditional network documentation into an immersive mystery adventure.
Network Chronicles revolutionizes technical documentation by transforming it from a passive reading experience into an interactive adventure. By embedding critical infrastructure knowledge within an engaging narrative framework, it addresses the fundamental challenge of IT documentation: making it compelling enough that people actually want to engage with it.
Players assume the role of a new system administrator tasked with maintaining a network after the mysterious disappearance of their predecessor, known only as "The Architect." Through exploration, puzzle-solving, and documentation, players uncover both the network's secrets and the truth behind The Architect's vanishing.
Run on Linux or OSX. Written for bash and zsh. Requires jq; node.js is optional but provides advanced features.
Can be installed system-wide (as root) or isolated to a user (without additional privileges).