This is a small daughter board that fits into the socket of the "Sally" custom CPU in the Atari 800XL, 65XE and 130XE microcomputers (the RF shield must be removed, otherwise the daugher board won't fit inside). It replaces that CPU with a CMOS, modern, low-power, fully static, currently in production W65C02S CPU and some auxiliary logic.
The package contains the auxiliary logic chips, the capacitors, the resistances, 40 pin strip and the 4 layer board. Suitable W65C02S CPU is not included, you must search for one these, as recommendation, from trusted distributors.
DiskBuddy64 is a minimal adapter that can interface a Commodore 1541(II) floppy disk drive to your PC via USB in order to read from and write on disks. It uses its own fast loader to minimize the transfer times. The DiskBuddy64 is controlled via a command line interface or a graphical front end written in Python.
This is not my project. This is an open source project that i used to build out these adapters. It started as a desire for one adapter, but i could not find one, so i bought enough parts to make a batch.
Software and instructions are found here, along with license: https://oshwlab.com/wagiminator/c64-diskbuddy64
A standard USB mouse can be transformed into a 1351 for the C64 or a mouse for Amiga and Atari computer; a regular USB gamepad can be used as a joystick for your favorite games. The adapter can learn which buttons to use from the gamepad through its programming mode, allowing any USB device to be used as a joystick.
When in joystick mode, even a mouse can be used for games like Zak McKracken or Maniac Mansion that utilize a pointer. This way, even if the game doesn't natively support a mouse, you can still use it. The reverse is also possible: games and programs like Eye of the Beholder or GEOS that expect a mouse can be used with a joystick in mouse mode.
The adapter has a USB-C connector, so if you want to use a mouse or joystick with a standard USB (USB-A) connection, you'll need a converter. If you already have a converter, any will work just fine. However, if you don't have one and would like to purchase it along with the adapter, you can select the appropriate option.
There are two options: the classic one that works only on Commodore 64 and is with the THT board or the new version that works also for Amiga and Atari in a new beautiful SMD package.
He makes replacement parts for classic computers. SIMMs (parity and not), adapters, boot ROMs, stuff like that.
New school tech for old school gamers.
The online store of somebody in England who makes small, specific purpose devices for electronics hobbyists. If you need something odd, chances are he's made such a thing already.
The A2 VidGA is a super handy, wide-support VGA output card for your Apple ][, ][+ and //e computer!
The Apple II’s composite video output is not exactly standard. Some newer monitors don’t like it, and old CRTs can be inconvenient. The A2 VidGA card solves that problem! The A2 VidGA includes a standard VGA output port, but with a twist. With a simple modification (which you can do yourself, or purchase pre-installed) you can separate the VGA port and attach it to the rear panel of your Apple II – no weird adapters to purchase. It’s an all-in-one solution!
Based on the original Apple II VGA project by Mark Aikens and the update by Vince Briel, our version aims to be the most cost-effective pre-assembled version on the market.
USBRetro is an open source controller adapter firmware for converting USB controllers, keyboards, and mice to various retro consoles' native controller protocols.
PCBway community page for an adapter for a Commodore 1541-series disk drive. Makes it possible to add a parallel interface port to the drive for the purposes of disk ripping. Rather than cutting traces and soldering directly to a 6522 chip, it fits in between the chip and its socket. Add some ribbon cable and a DB-15 plug and there you go.
The picture is a helpful reference for how the IC socket and header bars are positioned.
Note that, per the response to my question:
Pins 9 and 10 are connected to pins 18 and 39 of 6522 - CB0 and CA1 (some count it from 1 so it's CB1 and CA2 then). They are needed only when drive is connected with C64 via userport to handshake while sending data. You don't need those for XUM1541/ZoomFloppy.
A collection of cartridges, adapters and replacements for the Commodore C64.